Weaknesses
ghost ×2dark ×2
Dusknoir is weak to: Ghost ×2, Dark ×2.
The antenna on its head captures radio waves from the world of spirits that command it to take people there.
Base Stats
- HP
- 45
- Atk
- 100
- Def
- 135
- SpA
- 65
- SpD
- 135
- Spe
- 45
Evolution
Level-up Moves (Generation IV)
Lv.1Bind
Lv.1Disable
Lv.1Fire Punch
Lv.1Gravity
Lv.1Ice Punch
Lv.1Leer
Lv.1Night Shade
Lv.1Thunder Punch
Lv.6Disable
Lv.9Foresight
Lv.14Astonish
Lv.17Confuse Ray
Lv.22Shadow Sneak
Lv.25Pursuit
Lv.30Curse
Lv.33Will O Wisp
Lv.37Shadow Punch
Lv.43Mean Look
Lv.51Payback
Lv.61Future Sight